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· 5 min read

On this page, I want to cover the caveats I encountered while shaping my approach to unit testing in the context of observability.

It's important to clarify that I’m not referring to testing logs or metrics delivery. Instead, I want to focus on testing modules that perform business logic but also include observability calls, like loggers or meters.

· 9 min read

Devlog #0: logging, linter, Zitadel, codegen, e2e tests

Today I want to share with your my first steps of creating new project. For a long time I've wanted created something cool, really meaninful, and after all I step into my idea: Platform as a service.

· 7 min read

In order to be engaged one explores different areas and looks for unknown software area.

Here we look at the gamedev in 2024 from experience in server side software.

In software development, it's common to explore new domains to stay engaged. Whether it's for a change of pace or to push personal boundaries, exploring the unknown can lead to fancy adventures in software. This page will share my journey as a backend developer diving into the game development in 2024.

· 7 min read

This article has been created to remind us of one simple thing: HTTP is a stream.

As a practical outcome we can learn how to reduce memory requirements for our services in a typical task: cache warming.

· 4 min read

Blog is a  system to spread ideas across the internet. Shout out about a thing "Look, I have an opinion on that if you care".